The instructions were clear. In my group of 3, we have one artist create a silhouette, gray scale and color scale of the main character, another artist creates the model sheet for the main character, and the final person creates a new environment for the character.
I decided to choose the environment portrayal since this is an aspect of art and design I feel my interests lie.
Group Collaboration
My group began our character design by choosing the popular Nintendo character: Yoshi.
After viewing 20+ different silhouettes by Teammate 1, the three of us decided on a short but burly version of Yoshi.
Teammate 2 finished a proper model sheet of our version of Yoshi, portraying him as a bad koopa gone good.
We really enjoyed the twist of having a darker, noir style for Mario and giving Yoshi more of a backstory than just loyal steed.
This gave me an idea of a run-down mushroom kingdom. Trash, paper and baddies swarm the area and everything has a dark hue associated with it.
My final result came out rather cartoony, but I tried to implement a rougher, sketchier environment with thick lines and clues to other Mario games.
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