This week's assignment was to take three renders and photobash them in Photoshop for a better idea of what your concept should look like.
The Results
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The Process
My Capstone Team already had a color palette for this city to choose from, so my exploration in these pieces were playing with what part of the color palette would look good where.
I brought these pieces into Photoshop and started with grass. I found a grass texture and applied it as an overlay across the whole picture. I then erased the grass texture from the city itself.
Following grass, I added in the rock or cliff texture. I placed where I wanted the rocky texture then erased the grass texture from underneath.
The last texture I used was a dirt texture to apply small paths or makeshift roads around the city.
From here, I focused on fleshing out the city. I darkened everywhere there was ground first. Then I started adding in the smaller details, such as the neon signs and lanterns that decorate the city.
I also added small purple wispy ghost people since purple is the color palette for our enemies in the game.
Lastly, I took an overlay layer and added lightning to the city itself and the surrounding environment.
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